Wednesday, August 19, 2009

VG Review #6: Final Fantasy 1



As far as I know, this game can only be played on the NES, the Game Boy Advance, the PSP, and the Virtual Console (which is just the NES version). All versions are pretty much the same, though, and only minor changes were made, such as graphic enhancements and smoothed out gameplay and options.

I played the GBA version for several reasons. First of all, it was one of the few that I had access to; I could only play the NES one or the GBA one. So between those two, I chose GBA because the gameplay was much smoother and I could kinda tell what I was doing. For example, when you're buying equipment in the shops for your characters, you're never sure what you're getting when you play the NES version, unless you have a guide with you. There is no description saying who can equip what. In the GBA version, it does have that indication. Little stuff like that brought me to this. I've heard that the NES one is far superior to the GBA remake, but I don't care about that.

By the way, the GBA remake is called Dawn of Souls and it includes Final Fantasy 2 as well. Although I didn't get a chance to play that, nor do I want to.

This is an RPG. Which means you control a party of people that periodically encounter monsters and attack turn-based style. Which is cool. I always like turned based because usually you're not as rushed as if you attack in real time. In general I like this style of battle because it's very unique and a fun take on fighting monsters.

So who are you? You're 4 people. What are their names? Well, that's up to you. Yep, you get to choose your characters' names right from the start. Well, what kind of fighter is the character? You get to choose that too. How awesome is that? So now you don't have to play the same way all the time. Instead, you can play the game over again with a different combination of fighters to see how you would do. This time I played with the default party: a fighter, a thief, a white mage, and a black mage. It's recommended that beginners use 2 fighters, a white mage, and a black mage.

Compared to the other Final Fantasy games, this one doesn't give you a whole lot of story. It gives you enough to kind of know what you're doing, but not that much. So, again, if you're a big FF7 fan and decide to go back to #1 to see what it was like, and you were hoping for story, then HAHAHAHA.

Hm...the whole game is actually pretty long for an NES game. Or at least, a game that came from the NES game. Is that a problem? For some people it might be. Depends. If you like RPGs and just loooove going around killing things every 5 steps you take, then sure, you'll love this game. If you absolutely hate RPGs (then why are you playing?) then you'll hate this game even more.

Right away you're thrust into the world of monsters and you'll have to slowly build up levels until you're fit to go out into the cruel world. Surprisingly, it doesn't take that long to level. Which is a good thing. Gets you kickin ass right away. So that's a cool thing about this game.

I also like finding treasure and looking for equips in caves and castles and stuff. Makes you feel like you're really in their world.

So what are some of the flaws about this game? Well, the first problem doesn't hit you until about 30 minutes into the game. The things you're supposed to buy are too freaken expensive. Seriously. Ok let's put this into perspective. A level 1 mage spell is 50 gil. Then immediately you go to another town and the level 2 spells are like 250. Then like about 5 levels later, at level 7, you have to end up paying 40,000 gil. Or something like that. RIDICKULOUS WITH A K. You're gonna have to learn how to earn money and save it. So go all over the map and find treasure chests with money in it. Because you need it. And that sucks.

Some of the monsters are really repetitive. And this wasn't as much of a problem as it was an annoyance. In a certain area, I see some goblins. Then later I see some goblin chiefs in another area. It's just the same picture, but with the colors switched around. And this is the case for most of the beasts that you'll encounter. It makes you confused because you're going to forget which monster is stronger or weaker and maybe waste a valuable attack on a weaker monster instead of a stronger monster. Just have them look COMPLETELY different, please.

Also, the final boss kinda requires you to be level 99, but by the end of the game, you're probably only gonna be level 50-60. The game doesn't actually make you go at 99, but it would be so much easier to fight him at maximum power. So if you pretty much have to be 99 by the time you get there, why not include some more levels? Is it because the game is too long already? Well then, how about have more experience points per monster so you can level up faster? There, problem solved.

So overall, what did I think? Yeah, this was a decent game. It was pretty entertaining when I played it and I don't think it was a waste of time for me. I thought it was pretty cool when I first played it. And then I saw some of the later games, like Final Fantasy 4 and Final Fantasy 6. Those two looked amazing and made this one look like crap. But it shouldn't be forgotten. The first one paved the way for a great series and it was pretty damn good at it too.

Gameplay: 7/10
Controls: 9/10
Difficulty: 5/10
Graphics: 7/10
Music/Sound: 9/10
Overall: 7/10

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